
Factsheet
Developer:
Game in a Frame
Based in Nantes, France
Release date:
July 7th 2016
Platforms:
Apple App store
Google Play Store
Website:
gohomepigeon.com
Regular Price:
ALL | FREE |
Description
Embark in new adventures as you follow Lucerne deep into the Sleeping forest, from the sunny Clearings, through the poisonous Gloomy Caves and across the ever Haunted Spooky Woods. “Go Home, Pigeon!” Is a new kind of Endless Runner where *YOU* take control of the environment. Protect the pigeon of incoming danger by tapping, swiping and blocking obstacles coming along the way. Use Power-Ups to help Lucerne go further and further as she tries to escape Kody the Angry Bear’s mortal claws.
History
Features
- Take control of the environment !
- Vibrant and colourful visuals inspired by 1950’s cartoons!
- Hours of gameplay with hundreds of missions to complete!
- Turn Lucerne into the Avian Torch!
- Instant Gameplay, just “Tap to play” and you’re in!
Videos
Gameplay Trailer YouTube
Gameplay Trailer YouTube
Teaser Trailer YouTube
Images
Logo & Icon
Additional Links
About Game in a Frame
Boilerplate
We are a Game Studio based near Nantes, France and created in 2015.
More information
More information on Game in a Frame, our logo & relevant media are available here.
Go Home, Pigeon! Credits
Vincent Joyau
Designer, Gameinaframe
Dustin Crenna
Composer, Freelancer
James Hamer-Morton
Voice Actor, Freelancer
Livia Tardivo
Press Relations, Freelancer
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks