Factsheet

Developer:
Game in a Frame
Based in Nantes, France

Founding date:
November 30, 2015

Website:
gameinaframe.com

Press / Business contact:
press@gameinaframe.com

Social:
twitter.com/VJoyau
facebook.com/Gameinaframe
Skype

Releases:
Go Home Pigeon
Hypercore

Address:
17 impasse de la vallee
85250
Chavagnes en Paillers
France

Phone:
+(33)782123459

Description

We are a Game Studio based near Nantes, France and created in 2015.

History

Early history

"GAMEINAFRAME" was founded in 2015 by then 12 years industry veteran Vincent Joyau. Previous titles Vincent worked on include Dark Sector, Bioshock 2 Multiplayer, Brink and Dirty Bomb. Our Headquarters are near Nantes, France, but we collaborate with people from all over the world.

2016-Go Home, Pigeon!

Go Home, Pigeon! is Gameinaframe's first title. Available on the Apple App Store and the Google Play Store for free.

2016-Adam, Unity Technologies

Gameinaframe was contracted by Unity Technologies to help them build their award winning realtime short film. Gameinaframe created the materials for the Sebastian and Lu characters.

2016/2019 - Dance of Death, Salix Games

Our good friends over at Salix Games contracted Gameinaframe to populate their character and story rich narrative game. Gameinaframe created more than 40 characters over 2.5 years, including the titular characters, Lancelot Du Lac and Morgana Le Fey and main character Mary Jane Kelly.

2019 - HyperCore

Gameinaframe's second self funded game, a Rhythm Bullet Hell procedurally generated by the player's music

Projects


Videos

Go Home, Pigeon! Gameplay Trailer YouTube


Images

Hero_banner_sm.png

There are far more images available for Game in a Frame, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo

Awards & Recognition


    Team & Repeating Collaborator


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks